Model of the different sections of robot and the progressive build into the final mesh of a robot. The tool used is 3ds Max.
started with a box and made the foot of robot.
With another box created the pods
attachment for the pods
covering for the attachment
Cylinder cut and extruded to form the leg.
leg
leg mirrored.
an outer shield for the legs
Gear for placing cylinder
joint for the leg parts
Again with cylinder half cut extrusion, formed the next part of leg
The waist portion of robot
mirrored the whole part to form the other half
both legs rendered
Started with box and created the head
Cylinder extrusions to form the hand
Forming the laser cannon head and then similar mirroring to form the other half.
Final rendered view of model wihtout texture